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Gay couple elected prom king and queen in Maine’s Sanford High School

Friday, June 3, 2011

Although prom may have taken place over two weeks ago at Maine’s Sanford High School, the fact that students elected a gay couple as prom king and queen remains the talk of the local community.

During the May 14 event, 17-year-old Christian Nelsen was named prom queen, running as a write-in candidate. One of Nelsen’s friends, Holly Smith, spoke of the help they provided in getting him elected: “The day of prom, we went downstairs, and he was yelling ‘Vote for Christian Nelsen!’ And I was helping people spell his name, or telling them how to write it on the ballot”.

Anyone can win, and on that same notion any type of person can win.

Nelsen’s boyfriend, Caleb Jett, was elected prom king. “I kinda got voted in because he got queen, and it was like ‘Who do we vote for king?’ and it was like ‘Oh, well, his boyfriend, obviously, because that makes sense,'” he said. The two young men wore suits, shirts, and ties to the prom. When the results of the election were announced, they danced the king-queen dance together, Jett wearing his crown and Nelsen his tiara.

Maine is one of only two states in New England that have not recognized same-sex marriages. Though they are aware that not everyone supports them, the couple ran to combat high school stereotypes and to encourage more tolerance. Nelsen commented, “It doesn’t matter if it’s a guy or a girl who wins prom king or prom queen from now on. Anyone can win, and on that same notion any type of person can win. And I’m talking about the tolerance level of all people when I talk about that, so anyone who is bullied or even just under the radar can win this type of thing.”

Minister of a parish of the United Church of Christ Reverend Diane Wendorf supported the couple, citing her church’s values of tolerance and diversity. “I’m glad, too, that they were crowned king and queen, because there are all different kinds of people in this world.” Some Sanford residents a local news agency interviewed did not approve of the gay couple’s crowning, though none agreed to go on camera — out of concerns that their comments might offend someone.

The matter is expected to be brought up by interested citizens at an upcoming school committee meeting. Committee Chair Mark Lucier stated that the school is gathering information on the election, and that the committee may decide if it needs to address the future selection of prom kings and queens.

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Botox In Laserase Belfast: How To Be Safe, In A Largely Unregulated Industry

Botox in laserase Belfast: How to be safe, in a largely unregulated industry

by

Therese

In the UK, there are approximately 5,000 clinics, spas and salons which offer injectable treatments such as Botox (Botulinum Toxin), they carry out 200,000 procedures annually. In 2009 the number of procedures increased by 25%.

[youtube]http://www.youtube.com/watch?v=W9rjpPCb6Kk[/youtube]

In August 2010, a government backed register was launched for those who offer injectable cosmetic treatments, such as Botox. Those who meet the standards as set out for The Independent Healthcare Advisory Services register, will receive a quality assurance mark. The IHAS hope that their new register will discourage ‘Botox parties’ and unqualified individuals from attempting these procedures. They are also keen that the treatments are only carried out in clean and safe clinical locations. The IHAS require all who sign up to their register to complete a face to face consultation prior to any treatment, which will prevent drop in clinics. The IHAS believe injectable treatments should only be carried out those with relevant medical training such as Doctors and registered Nurses. They are trying to eliminate unqualified Beauticians from the industry in an attempt to make the procedures safer. Due to the nature of the substance ‘Botulinum Toxin’, things can go wrong (in a very small number of cases) and in the event of a patient having an allergic reaction, the IHAS feel that beauticians are unqualified and unprepared to potentially have to save someone’s life. In Belfast, believe it or not, some people are putting themselves at risk by receiving cheap treatments from inexperienced providers. Some people are prepared to have a potentially poisonous substance injected into their skin by someone who has no formal qualifications and does not fully understand what they are doing. Unqualified providers of Botox who don’t inject it correctly can cause lumps on your skin, asymmetry and even permanent damage to your skin. Is it really worth the risk? Dr Donal Mckeown, of Laserase Medical Skincare Clinic in Belfast offers advice to anyone considering Botox, or any other injectable treatment. Dr McKeown is a graduate of Queens University Belfast Medical School and is a member of The British Association of Cosmetic Doctors (BACD). He urges those who are considering such treatments to make sure the provider is safe before they receive any treatment. Ensure they are fully registered with the General Medical Council (GMC) and The British Association of Cosmetic Doctors (BACD). Also ensure the clinic is fully registered with the Regulation and Quality Improvement Authority (RQIA).

Laserase medical skin care clinic and cosmetic surgery clinic which is specialist in acne treatments, cosmetic surgery, sculptra, stretch marks, laser Hair removal and

botox injections

in Belfast and Northern Ireland UK.

Article Source:

ArticleRich.com

U.S. February budget deficit is largest on record

Saturday, March 12, 2011

The U.S. Treasury Department reported the government posted a monthly budget deficit of US$222.5 billion in February, the largest monthly deficit ever recorded. The February deficit, announced on Thursday, outstripped the February revenue gain of $110 billion.

The report comes at a time when the White House and both national political parties are under extreme pressure to reduce the deficit as well as the total U.S. debt. There is no agreement on how to reduce spending and increase government revenue, and both Democratic and Republican measures have been voted down.

Factors contributing to the February 2011 deficit compared to that of February 2010 included a 69% reduction in corporate tax receipts, and an increase of 29% in interest payments due on the U.S. debt. The government also spent more than in the previous February on entitlement programs, including an increase of 11% on Medicare. Government measures, such as an extension of unemployment insurance benefits, cuts in the payroll tax and some business tax reductions also contributed to the deficit.

The White House has predicted that the U.S. budget deficit will reach $1.6 trillion this year and then fall to $1.1 trillion in 2012. Treasury Secretary, Timothy Geithner, has warned that by April 15 of this year, the U.S. is likely to reach its $14.3 trillion borrowing limit.

Retrieved from “https://en.wikinews.org/w/index.php?title=U.S._February_budget_deficit_is_largest_on_record&oldid=1197558”

Ontario Votes 2007: Interview with Green Party candidate Russell Korus, Vaughan

Sunday, October 7, 2007

Russell Korus is running for the Green Party of Ontario in the Ontario provincial election, in the Vaughan riding. Wikinews’ Nick Moreau interviewed him regarding his values, his experience, and his campaign.

Stay tuned for further interviews; every candidate from every party is eligible, and will be contacted. Expect interviews from Liberals, Progressive Conservatives, New Democratic Party members, Ontario Greens, as well as members from the Family Coalition, Freedom, Communist, Libertarian, and Confederation of Regions parties, as well as independents.

Retrieved from “https://en.wikinews.org/w/index.php?title=Ontario_Votes_2007:_Interview_with_Green_Party_candidate_Russell_Korus,_Vaughan&oldid=539043”

A Cosmetic Dentistry Manual For That Pretty Great Smile

A Cosmetic Dentistry Manual for That Pretty Great Smile

by

Steve Robbins

Getting a cosmetic dentistry performs for your self is not that simple most especially if it is the first time that you are ever going to get one. Most likely, you don t realize which usually cosmetic dentistry approach that will suit your definite needs. If you don t know exactly where to find the a large percentage of ideal and well-qualified cosmetic dentist, it is mandatory that you have a cosmetic dentistry handbook in order that you don t result up with a less than qualified one and mess up your look perhaps a bit more.

Taking the appropriate cosmetic dentist will certainly not only give you a charming smile but a pretty sure value to your funds. You don t really need to trash the funds you want to expend on your renovating your smile, so might possibly as well read the succeeding instructions to finding the suitable dentist for you:

When exploring for the right cosmetic dentist, look for one particular who mind to your desires. A right dentist mind intently and then offers viable solutions to your specific case. He provides treatments immediately before following on the treatment, so it is all-important that you get completely ready to talk about just about your specifications to boost your teeth and your smile. Notify the dentist absolutely what it is that you want. Discuss the issue you have been encountering just because you don t have a great smile because of the problematic teeth. Serving him all your conditions is the optimal start to finding that actual exceptional solution with the help of your dentist.

[youtube]http://www.youtube.com/watch?v=R76_2lsj110[/youtube]

Shortly after talking about with the dentist, it will help a lot if you could ask him to display you before and after photographs which display his works done on his past customers. A decent dentist commonly holds these photos to ensure he has decent facts to show how he is capable of conducting the procedures to his customers. Moreover, he would not hesitate to display these snapshots once a would-be customer asks him.

Don t be self-conscious to ask him for references. Most of these records are of course his original clients. A qualified or accomplished dentist will not hesitate to give you one or two consenting customers who typically received benefits of the exact same management you are just about to get from him.

You can speak to the aesthetic dentist too of exactly what technology he employs or what post-graduate dentistry school he went through before practicing. It is certainly not a bad factor as well to ask him how he upgrades his device and knowledge. In doing see, you will pleasantly learn how competitive and seasoned the citizen you are just about to deal with.

As long as the dentist is adequate at his application, he should know and be prepared what medication options are available for your distinct case. He should also be ready to give you a distinct outline of said methods, as correctly as their respective price breakdown.

Though this is a minor factor to acquire, having said that, it is mandatory that you see a aesthetic dentist who will meet with your identity. This is really important because you may want a dentist whom you can possibly well pertain with. If this is the condition, it will be most convenient for you to enlighten him all your challenges attended by having a not-so right smile and teeth; thus, will be easiest for the dentist too to find that perfect cosmetic dentistry treatment for you.

Want more info about looking after and getting the most out of your teeth, then I would like to invite you to visit our website

Dentist Brisbane

,

bardonsmiles.com.au

Article Source:

ArticleRich.com

Apple releases iPhone SDK, announces upcoming update

Thursday, March 6, 2008

During a media event held at its Cupertino headquarters, Apple released the long awaited iPhones Software Development Kit (SDK) and the associated iTunes “App Store” and iPhone Developer Program. The SDK will allow third party software developers to create applications for the iPhone and then distribute them on the iTunes Apps Stores. Any members of the iPhone Developer Program can add applications to the store for free; the program costs $99 (USD) to join. Developers will be able to set the price of the applications or release them for free. All applications will have to be approved by Apple before being allowed on the store. Some of the disallowed categories are”porn”, excessive bandwidth users and anything malicious or illegal. VoIP applications would be allowed over Wi-Fi only. Enterprises can setup private pages on the store to distribute internal applications.

At the event several third party developers that had been given early access to the SDK demonstrated their applications. Among the applications demonstrated were EA‘s Spore, AOL‘s AIM instant messenger and a client for epocrates, a drug reference service.

The company also announced the iPhone 2.0 update that was released as a closed beta for developers and is scheduled for public release in June. In the new version Apple has been focusing on enterprise features in an attempt to compete with rivals like RIM‘s BlackBerry and Microsoft’s Windows Mobile. The update adds support for ActiveSync, which Apple has licensed from rival Microsoft, WPA2 and virtual private network support. The update will also be available to iPod Touch users for what Steve Jobs described as “a nominal charge”, as Apple have done in the past with the previous iPod Touch and MacBook Wi-Fi updates.

Retrieved from “https://en.wikinews.org/w/index.php?title=Apple_releases_iPhone_SDK,_announces_upcoming_update&oldid=1337498”

Wikinews interviews Dr. Phil Klotzbach on upcoming hurricane season

Wednesday, May 5, 2010

On June 1, hurricane season in the Atlantic Ocean and surrounding areas will commence, signaling the potential for a tropical storm to develop at any time. After last year’s relatively quiet season, with only nine named cyclones, meteorologists are on-guard for increased activity over the upcoming summer and autumn. Hurricane season runs until November 30, and while storms are known to have developed at practically any time of the year, most tend to form within those bounds. The peak of hurricane season is considered to be within the month of September.

In 2009, a weather pattern known as El Niño in the Pacific Ocean and dust from Africa prevented many storms from developing. However, both of these inhibiting factors are relenting, and waters in some parts of the ocean are abnormally warm. As a result, forecasters are concerned that the 2010 season may be significantly more dangerous, comparing it to previous destructive periods, such as 1969, 1998 and 2005. In an exclusive interview, a Wikinews reporter talks with Colorado State University hurricane expert Dr. Phil Klotzbach on the upcoming hurricane season.

Retrieved from “https://en.wikinews.org/w/index.php?title=Wikinews_interviews_Dr._Phil_Klotzbach_on_upcoming_hurricane_season&oldid=4635260”

Wikinews interviews Joe Schriner, Independent U.S. presidential candidate

Saturday, April 17, 2010

Journalist, counselor, painter, and US 2012 Presidential candidate Joe Schriner of Cleveland, Ohio took some time to discuss his campaign with Wikinews in an interview.

Schriner previously ran for president in 2000, 2004, and 2008, but failed to gain much traction in the races. He announced his candidacy for the 2012 race immediately following the 2008 election. Schriner refers to himself as the “Average Joe” candidate, and advocates a pro-life and pro-environmentalist platform. He has been the subject of numerous newspaper articles, and has published public policy papers exploring solutions to American issues.

Wikinews reporter William Saturn? talks with Schriner and discusses his campaign.

Retrieved from “https://en.wikinews.org/w/index.php?title=Wikinews_interviews_Joe_Schriner,_Independent_U.S._presidential_candidate&oldid=4497624”

Cheap Car Insurance Broker}

Submitted by: Elizabeth Newberry

Are you looking for a cheap car insurance broker? You are probably asking yourself, Who isnt? Below are some tips for what discounts to look for, and ask about, when searching for a cheap car insurance broker.

Look for low mileage discounts. If you are an occasional driver, you may be eligible for a low mileage discount. A cheap car insurance broker will see you as less of a risk if your car is not actually out on the road very much.

[youtube]http://www.youtube.com/watch?v=K3d77p2dutE[/youtube]

Stick with third-party insurance. Third-party insurance is much cheaper than full coverage insurance, and depending on the worth of your car, you may want to choose sticking with third-party insurance when seeking a cheap car insurance broker.

Keep drivers to a minimum. When looking for a cheap car insurance broker, keeping the drivers you add to your car insurance policy to a minimum helps. Unless the drivers frequently drive the car(s) on the car insurance policy, leave them off of the car insurance policy and save yourself some money.

Keep your car safe. Another way to impress a cheap car insurance broker is by keeping your car safe. If you live in an area that is considered dangerous especially one that has a lot of car-related crime an insurance broker is going to see you as less of a risk if you take the steps to safely store your car at night or anytime it isnt being driven.

Young drivers do not give up hope! Young drivers should take advantage of starter policies. These policies, which usually last anywhere from six to eight months, are perfect for young drivers still starting out in the world of driving and car insurance. Starter policies are cheaper than non-starter policies, and they allow the young drivers to build up no claims bonuses. Young drivers should also ask about any driving courses they can take to help them get car insurance discounts.

About the Author:

Cheap Car Insurance Brokers and QuotesHome owner’s insurance savings in TexasHow to get cheap health insurance in South Carolina

Source:

isnare.com

Permanent Link:

isnare.com/?aid=106024&ca=Finances}

In the land of the open source elves: Interview with “Battle for Wesnoth” creator David White

Thursday, June 1, 2006

If you’ve always wanted to live in a world populated by elves, dwarves and wizards, you don’t need to pay for a World of Warcraft subscription or buy the Special Extended DVD Trilogy Edition of The Lord of the Rings just yet. You could instead give Battle for Wesnoth a try — an open source turn-based strategy game in a fantasy setting. For the practically minded, “open-source” means that the code which the game is made of is available to anyone who wishes to use, redistribute or change it. It was created by volunteers and can be freely shared. Even the multiplayer online part of the game is free (no ads or spyware either).

But Wesnoth, as it is often abbreviated, is notable not only because it is free. While its graphics are simple by modern standards, the sheer number of units and scenarios that are available for the game is staggering. This is where the “open source” philosophy comes truly into play: anyone can contribute art or new campaigns. As of May 2006, the forum where users can share and discuss their own art contained over 25,000 messages. Most of this art is made available under the same open source terms as the game itself.

Battle for Wesnoth lets you command armies of units such as archers, swordmen, mages and gryphons during the course of a campaign consisting of multiple missions. Typically, your mission is to defeat an enemy leader, but some scenarios let you liberate a prisoner, find a lost artifact, traverse dangerous territories, and so on. Your best units can be taken from one mission to the next, “levelling up” in the process. Even units of the same type vary in their abilities, making the tactical use of the right unit at the right time very important.

The game is reminiscent of turn-based strategy classics such as Heroes of Might and Magic or Warlords. Throughout each campaign, the player is informed of the progress of the story. For instance, in the “Heir to the Throne” campaign, the player follows the story of Prince Konrad, who must reclaim the throne of Wesnoth from an evil queen.

The game was originally designed by David White, who is still the project’s lead developer. We exchanged e-mails with David about the state of open source gaming, the future of Wesnoth, and the collaborative aspects of game development.

David, thanks for taking our questions. Open source games suffer from the problem that very few people have all the abilities needed to make a good game: programming, graphics, story development, sound effects, music, and so on. When you started Battle for Wesnoth, how did you deal with this?

Not very well.  🙂

Version 0.1 of Wesnoth was developed entirely by me, and it was ugly. It had awful graphics, and no sound or music at all.

I think the best way to deal with the problem is to make an early version of the game which showcases the desired gameplay. Then, people with the appropriate skills who like the game will contribute. This worked out well with Wesnoth, anyhow, as I soon attracted a fine artist, Francisco Munoz, and once the graphics were decent, more people started wanting to help.

I noticed that the forum allows anyone to submit art for the game. How important have contributions from ordinary players been for development?

Well, as with almost any free software project, contributions from users have been very important. In the area of art, this is definitely so, though making a substantial contribution of art generally requires a reasonable amount of skill, so the number of people who can contribute art is somewhat limited.

This has meant that the number of people who contribute art is much smaller than, say, the number of people who contribute bug reports or feature requests. Still, there are plenty of good pixel artists out there, and we have had many good contributions from our community.

Also, within the game itself, it’s possible to directly download new campaigns from the Internet, many of which have been created by players. Do you think that, in essence, we are seeing the beginnings of applying “wiki” principles to game development?

On one hand, I see the ability to directly download new campaigns as a mild convenience — it wouldn’t be much more difficult for the user to, for instance, go to a web page and download campaigns.

On the other hand, it does blur the line between ‘developer created content’ and ‘user created content’ and so, like a Wiki, makes it much easier for any user to contribute to the game.

I think that for an Open Source game, making it as easy as possible for users to contribute content is a key way to help make the game succeed. We have tried hard to do this in Wesnoth. I don’t think that with something dynamic like a game, it’s quite as easy to make absolutely anyone be able to edit it or contribute as easily as they can in a Wiki, but we have tried to make it as easy as possible.

How do you moderate user-submitted content? Are there scenarios or graphics you have rejected because they crossed a line — sexual content, excessive violence, etc.?

Well, there are basically three levels of content acceptance:

  1. ‘Official’: content can be accepted into the game itself — the content will reside in our SVN repository, and will be in the tarballs released by developers.
  2. ‘Campaign Server’: Content can be allowed on the campaign server (the server which users can connect to in-game to download more content).
  3. ‘Disallowed’: Finally, content can be disallowed on the campaign server, which means that the creator could only distribute it using their own channels (for instance, having a web site people could download it from).

Content only makes it to (1) if the developers happen to like it very much. We don’t have any firm rules as to what is allowed and disallowed, and a campaign that has short-comings from the developer’s point of view might still be allowed if it is exceptional in other areas. As an example of this, the campaign ‘Under the Burning Suns’ contained explicit references to religion. To avoid controversy, we wanted to avoid references to religion in Wesnoth. However, recognizing the exceptional quality of the campaign, we decided to accept it into the official version of Wesnoth in spite of this one aspect we didn’t like.

Artwork containing nudity has also been a controversial point in the past, as has violence (particularly explicit depiction of blood). We generally take the point of view that we will review each item as it comes, rather than making blanket rules.

With regard to whether we allow things onto the campaign server, (2), our general policy is that to be allowed onto the campaign server, the content need only be licensed under the GPL. However, we reserve the right to remove content that we consider to be distasteful in any way. Fortunately, our content submitters are generally very reasonable, and we haven’t had to exercise this right.

Our aim is to keep Wesnoth appropriate for users of any age and background — of course, it contains some level of violence, but this is not depicted very explicitly, and only parents who do not want to expose their children to animated violence of any level need be concerned. For this reason, we also do not allow expletives on our forums or IRC channels.

How do you feel about games like “Second Life”, where players trade user-generated content for money?

I’ve never understood the appeal of games like that. I don’t enjoy cheating in games, and to me buying items with real money seems like cheating — except worse, since it actually costs money.

What changes to the game or gameplay do you anticipate in the coming months and years?

Well, we’ve avoided making many gameplay changes at all, since very early on in Wesnoth’s development. Wesnoth is meant to be a simple game, with simple gameplay, and ‘changing’ gameplay will probably lead to it being more complex. We want to keep it simple.

Changes will probably focus on improving existing features, and making the engine a little more customizable. Enhancing the multiplayer component is big on the list — we’ve progressively added more and more features on the server. We also want to add more graphical enhancement. For instance, a particle system to allow various combat effects.

If you had unlimited resources at your disposal to improve the game, what would you change about it?

Wesnoth was always designed to be a simple game, with simple goals. It has exceeded all the expectations I originally had for it. There is still some ‘polishing’ work going on, but really I don’t think there is too much I would dramatically change.

Probably the largest thing I can name is a much better AI than we currently have. I’m pretty happy with the AI developed for Wesnoth — I think it’s much better than AIs for most commercial games — but it could be better. That’s the only area of Wesnoth that I think could really be very dramatically improved.

I am pretty happy with our in-game graphics. Some people compare our graphics to modern commercial games, and think our graphics are laughably poor. We often get comments that our graphics are around the same quality as those seen in SNES or Genesis games, or PC games from a decade ago. (These people should try playing a strategy game on the SNES/Genesis/PC from this long ago; Wesnoth’s graphics are much better).

I am very happy with our graphics overall. I think our artists have done an excellent job of making the game look attractive without detracting from functionality. Adding 3D graphics, or changing the style of the 2D graphics would only be wasted effort in my mind — I think we’ve achieved a great balance of making the game easy and clear, while making it look good.

With unlimited resources, I would like some more storyline/cutscene images, and a nice new title screen, but these are relatively small concerns I think.

There are some enhancements to multiplayer I would like added — multiplayer campaigns is a long-time feature request. As are more options and features on the multiplayer server.

Overall though, if I had ‘unlimited resources’, I’d much rather develop an entirely new game. We don’t have enough good Open Source games — it’s a waste to pour all the resources we have into one. 🙂

Wesnoth has dwarves with guns, World of Warcraft has gnomes and goblins with explosives and flying machines — where do you, personally, define the limits of the fantasy genre? Are there scenarios playing in a steampunk world, or ones with modern technology? Would you allow those?

Actually we have Dwarves with ‘Thundersticks’ 🙂 — mysterious weapons that make a loud sound and do lots of damage, but are clumsy and unreliable. The developers do not comment on whether or not these ‘thundersticks’ are or are not like ‘guns’ on earth. We like to keep Wesnoth slightly mysterious, and leave some things up to the player’s interpretation, rather than spell it out.

We once used to have dragoons with pistols, and other weapons like that, but we made a very intentional decision to remove them.

I don’t like categorizing things into ‘genres’. Many people debate whether Wesnoth is an ‘RPG’, or ‘strategy game’, etc. I think the debate of what genre something is in is largely irrelevant.

We do have a vision for what the world of Wesnoth is like though — and Wesnoth is a world of ancient-era weaponry, with a little magic. Of Elves and Dwarves and Orcs. Very much inspired by Tolkien. I actually originally chose this setting because my focus was on technical excellence — writing a good, solid engine — not on creating a new fantasy world. I decided to stick with a very well-known, proven theme, figuring I couldn’t go wrong with it.

We probably wouldn’t allow anything that departs dramatically from the world we’ve made into the official version of the game, but we’d be happy to have it on our campaign server. The main attempt at a ‘total modification’ of Wesnoth is a project known as Spacenoth, which has a sci-fi/futuristic theme.

At this time though, there is no release of this project. I hope they do well though.

How do you feel about turn-based games like “Heroes of Might and Magic” with their massive army-building and resource management? Do you think there’s going to be an open source equivalent of this type of game soon?

I haven’t played Heroes of Might and Magic very much. The few times I have played it, I thought it was boring to be honest. I don’t like the type of game where one marches armies around a ‘large map’ and then must ‘zoom in’ to a different ‘battle field’ every time a battle takes place. I find games like that to take far too long, and tend to become tedious.

I would prefer a civilization or perhaps colonization type game. FreeCiv is nice, though it’s close to being a clone of Civilization II. I’d like an original game that had the same sort of theme as civilization, but with new and innovative rules.

Every online game and community is also a social space. Have you met interesting people through Wesnoth whom you would not have met otherwise? Are there other stories you can tell from the community — have there been real world meetups, chat rooms, etc.?

I’ve come into contact with lots of very interesting people through Wesnoth, and have learned a great deal from them. The Wesnoth developers — many of whom are from Europe — used the LSM conference in France in 2004 as an opportunity to meet each other. Nekeme, an organization dedicated to developing and promotion Free games was kind enough to sponsor two developers to go. Unfortunately, I was not able to attend, but the developers who did had a very nice time.

We have several IRC channels on irc.freenode.net, and the most popular ones — #wesnoth and #wesnoth-dev are usually fairly busy with both discussion about Wesnoth, and friendly discussion of other topics.

Also, the developers have tried to make a habit of playing “co-operative multiplayer” games against the AI. During these games, we use the in-game chat facility to get to know each other better, and discuss improvements to the game.

Are there other open source games that have personally impressed you, or that you enjoy playing?

I’m afraid I haven’t played many. I like RPGs, and I know lots of people love NetHack and similar games, but I much prefer party-based and generally more storyline-oriented RPGs.

FreeCiv is pretty well-done, though I am happy to play commercial games, and so I think Civilization 3 and Civilization 4 are both technically superior in virtually every regard. I think that’s an inevitable problem when you make an Open Source game a straight clone of a commercial game.

Probably the most promising Open Source game I’ve seen is GalaxyMage, but it still has a long way to go.

Honestly, I don’t play that many games. I like playing commercial RPGs, usually console-based, with my wife, and I occasionally like playing the commercial Civilization series. To play an Open Source game, it’d have to be very good, and appeal to my tastes, and I haven’t found any Open Source games like that, sadly.

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